ISUE Research Cluster of Excellence Talk Series: “Thinking Technology in the Age of Perceptual Computing” by Robert Cooksey, Intel Perceptual Computing Lab

ISUE Research Cluster of Excellence Talk Series: “Thinking Technology in the Age of Perceptual Computing” by Robert Cooksey, Intel Perceptual Computing Lab

Date: April 8, 2014, 11:00am

Place: Harris Engineering Center Room 101

ABSTRACT:

Popular media represents the future of computng in far-fetched and imaginatve ways such
as those demonstrated in Minority Report, the Iron Man franchise, and Her. Machines that understand
the intentons, motvatons, and emotonal state of their biological users in relaton to conditons in the
world are no longer science ficton; they are design and engineering problems. Researchers and
developers are currently building devices and soŌware that are aware of conditons in the world through
sensor technologies and extended with context adaptve applicatons. The challenges of machines actng
based upon sense-driven awareness are with us now. In this talk, Robert Cooksey of Intel’s Perceptual
Computng Lab will explore the kinds of challenges and opportunites that await the next generaton of
researchers, designers, engineers, and developers in these areas. He will outline some contemporary
problems, and propose some skills and areas of inquiry that would benefit those who will contribute to
the development of these soon to be ubiquitous technologies.

BIO: Robert Cooksey is a creatve designer/developer experimentng with interactons amongst people,
sensors, networks, and devices while doing rapid experience development for the UX Studio in Intel’s
Perceptual Computng Lab. Cooksey was one of the founding professors for Ringling College of Art and
Design’s Game Art + Design program within Ringling’s world-renowned Computer Animaton Department.
Professionally he has worked on bringing interactve design to spaces ranging from hospital chains to
professional baseball stadiums. A philosopher by training, Cooksey is peculiarly engaged with all things
pertaining to experience. His primary design aesthetc is aimed at enriching human experience through
technology that empowers and gets out of the way of living well.