Maquina dos Oprimidos
Pedro Silva & Si Jung Kim
Online learning environments continue to grow in popularity, yet often fall short when emulating the synchronous, discussion-based activities relevant to content mastery across the social sciences and humanities. This study prototypes and evaluates a flexible, game-based supplement to online learning environments that aims to approximate synchronous, discussion-based activities absent in traditional online learning networks. The study addresses design considerations inherent in developing for online learning networks, outlining an approach based on media synchronicity theory and Augusto Boal’s model for legislative theatre. Evaluation results demonstrate participants’ increased level of sympathy when expressing conflicting views of real-world issues, yet a difficulty in self-evaluating the success of their performance. Results provide insights into the educational benefits and limitations of role-play and digital theatre and its effects on learners’ relationship with course mat erial in an distance learning context.
Silva, Pedro & Kim, Si Jung. (2010). Sculpting Synchronous Learning Networks Into Engines for Divergent Thinking, Role-Play and the Rehersal of Praxis. Paper presented at the Information Fluency Conference, Orlando, FL.